// townscript for town 11: Senarti fort.

begintownscript;

variables;

int choice;

body;

beginstate INIT_STATE;
break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

beginstate 10;
reset_dialog();
	add_dialog_str(0,"You stand in front of a narrow tunnel entrance. God knows where it will lead you. However, this could be a very profitable thing to do.",0);
	add_dialog_str(1,"You could enter this tunnel and see where it ends. Do you?",0);
	add_dialog_choice(0,"Enter it");
	add_dialog_choice(1,"Leave it");
	choice = run_dialog(0);
	
	if (choice == 1) {
		message_dialog("You emerge in a dimly lit corridor. A slope reaches upward. You can only guess where you are, and your guess is that you are in a Senarti fort or town. Again.","");
		change_outdoor_location(0,1,29,23);
		move_to_new_town(11,3,3);
		}
	
break;